Dungeon Master Gives Away Campaign Game Plan, Leading To Discussion Among Dungeons and Dragons Players

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    "Our DM revealed all his cards..." See I manage to contain myself but I'm always wanting to tell someone my ideas and my groups the only people who can share my excitement. I tried telling My partner but she doesn't care or understand why I'm so exciting so it's just say ohh that's cool over and over. Sp I usually just have to wait till stuff I plan happens to get to geek out over it I've played with DMs like that, and it's hard to really blame them for two reasons: 1. They're excited and want t
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    Posted by u/ballonfightaddicted 16 hours ago My DM is giving away too much Table Disputes
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    I am playing in this campaign and my dm is a bit too excited about their campaign They have alresdy revealed on discord which NPCs we will meet, who are the optional super bosses, and they said we can look at all the monsters they created (over 200 or so)
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    I'm sure they have good intentions but it's a bit much when they revealed all of their cards We've said we would rather we learn stuff by surprise and they just do so so we can keep track
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    Ferusomnium 15 hr. ago edited 15 hr. ago To be fair. I did this once when I realized a player was reading my comments on various DnD subs. So I gave the false sense of belief and understanding, then changed s t up on the fly constantly. “But the monster manual says...” too fi in bad Jared. Half-sized flying Tarrasque is non negotiable. A 1.4k Reply Share
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    UltimaGabe 14 hr. ago DM I've played with DMs like that, and it's hard to really blame them for two reasons: 1. They're excited and want to share this cool thing they put work into 2. The alternative (not giving the players enough information) is super common and arguably much worse 657 Reply Share
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    Dazzling-Following-6 · 11 hr. ago See I manage to contain myself but I'm always wanting to tell someone my ideas and my groups the only people who can share my excitement. I tried telling My partner but she doesn't care or understand why I'm so exciting so it's just say ohh that's cool over and over. Sp I usually just have to wait till stuff I plan happens to get to geek out over it 75 Reply Share
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    timebladeuser - 15 hr. ago I sometimes continue to struggle with this problem to the chagrin of my players; it's not some secret hidden red flag... its actually the opposite! It just stems from a lot of excitement about stuff they're preparing for the game/world, that they can't outlet anywhere.
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    Just tell em nicely "Hey love the excitement, but I enjoy the game more if I discover these things in- game! Also it works better for the table if you keep these things close to heart, and you can reveal them after we have dealt with them in game! Less is more!" 146 Reply Share
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    Soccermvp13 12 hr. ago I'm running a campaign for the first time and it's exactly this. My best friend is a player in the campaign and up until starting, I would go to him for all my ideas and to get advice. I'll find myself writing out all my future ideas and spoilers until I realize who I'm talking to and have to delete it all lol. A 17 Reply Share
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    Born_Ad_420 14 hr. ago DM It's the worst part about dm'ing... we don't get to talk about the stuff going on. A lot of stuff only happens in potentiality... Should you tell them "Please hold back spoilers" 100% Does that mean they will learn without causing more pain? No.
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    Dry_Virus_2216 - 16 hr. ago Some DMs get more enjoyment out of world building and playing the game in their head rather than actually playing the game There still might be fun to be had though. Try a few games first. 92 Reply Share
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    -ReLiK- 15 hr. ago If you've told them then politely as a group decline to engage with these comments and material emphasizing how nice it is they put in all this work and that you will enjoy it when you get to it. If the conversation is one way they should stop even if they bring stuff up every session and with time probably learn to be a little more secretive. I know I
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    struggle with this post-session where I reveal some of the things that could have been and probably shouldn't do it. It comes from a good place though and shouldn't be an irredeemable flaw if communication is good. A 12 Reply Share
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    nobaconator 13 hr. ago Artificer This is a good thing. I can assure you that your DM is not giving away too much. Because they can't. Because the story isn't written yet. 80% of what DMs prep gets changed through the course of the campaign. There is no big spoiler they can give you that won't be edited halfway through because that crucial bit of information/NPC/Thingamajig was lost during gameplay.
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    Your DM is excited about the things in store for you, and boy howdy, that's a good thing. Let them share. Encourage them. Ask questions. 15 ▼ Reply Share
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    pesky_faerie 15 hr. ago Hahaha, this is definitely tempting for me. What I've learned is that I can post my newly-painted minis and important NPCs on instagram/discord for my friends to see, but most often they'll forget by the session what they saw. + I may give NPC names (for NPCs they haven't heard of yet), so that way they have nothing to go off and are still surprised when the NPC finally shows up in the campaign out of nowhere.
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    Maybe suggest something like this where they can show you visual designs or isolated names but keep the rest to themselves. Gives the players the excitement of the teaser (and they'll be even more excited when the NPC/monster finally shows up and they recognize the visual or name!) without giving away any background/lore/plot. A3 Reply Share

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